- generateByteCode
void generateByteCode(FunctionNode node)
generates byte code for a FunctionNode
- generateByteCode
void generateByteCode(BlockNode node)
generates byte code for a BlockNode
- generateByteCode
void generateByteCode(StatementNode node)
generates byte code for a StatementNode
- generateByteCode
void generateByteCode(AssignmentNode node)
generates byte code for AssignmentNode
- generateByteCode
void generateByteCode(DoWhileNode node)
generates ByteCode for DoWhileNode
- generateByteCode
void generateByteCode(ForNode node)
generates byte code for ForNode
- generateByteCode
void generateByteCode(FunctionCallNode node, bool pushRef, bool popReturn)
generates byte code for FunctionCallNode
- generateByteCode
void generateByteCode(IfNode node)
generates byte code for IfNode
- generateByteCode
void generateByteCode(VarDeclareNode node)
generates byte code for VarDeclareNode - actually, just checks if a value is being assigned to it, if yes, makes var a ref to that val
- generateByteCode
void generateByteCode(WhileNode node)
generates byte code for WhileNode
- generateByteCode
void generateByteCode(ReturnNode node)
generates byte code for ReturnNode
- generateByteCode
void generateByteCode(CodeNode node, bool pushRef)
generates byte code for CodeNode
- generateByteCode
void generateByteCode(LiteralNode node, bool pushRef)
generates byte code for LiteralNode
- generateByteCode
void generateByteCode(NegativeValueNode node, bool pushRef)
generates byte code for NegativeValueNode
- generateByteCode
void generateByteCode(OperatorNode node, bool pushRef)
generates byte code for OperatorNode
- generateByteCode
void generateByteCode(SOperatorNode node, bool pushRef)
generates byte code for SOperatorNode
- generateByteCode
void generateByteCode(ReadElement node, bool pushRef)
generates byte code for ReadElement
- generateByteCode
void generateByteCode(VariableNode node, bool pushRef)
generates byte code for VariableNode
- generateByteCode
void generateByteCode(ArrayNode node, bool pushRef)
generates byte code for ArrayNode
- generateByteCode
void generateByteCode(ScriptNode node)
generates byte code for ScriptNode
- generateInBuiltFunctionByteCode
void generateInBuiltFunctionByteCode(FunctionCallNode node, bool popReturn)
generates byte code for inbuilt QScript functions (length(void[]) and stuff)
- getByteCode
string[] getByteCode()
- getFunctionMap
Function[] getFunctionMap()
Contains functions to generate ByteCode from AST nodes